Memory Matching Game Blueprint for hyperPad on iPad
Plan a six-card memory game with documented hyperPad Behaviors. This blueprint is not yet a live-tested Starter build and includes a required validation checklist.
Learn to make games on iPad with hyperPad. Build your first project, see how Behaviors work, then pick up feature tutorials and tips as you go.
Plan a six-card memory game with documented hyperPad Behaviors. This blueprint is not yet a live-tested Starter build and includes a required validation checklist.
Learn what visual coding is, how node-based programming works and how to make, test and share a game directly on iPad with hyperPad.
Learn the iPad game-development workflow in hyperPad: choose one mechanic, build with Scenes and visual Behaviors, playtest on-device, share, and prepare an App Store release.
Compare hyperPad Starter, hyperPad Hub, and hyperPad: build one project free, play community games, or make unlimited projects and export to the App Store.
Anyone from hobbyists to indie developers can create stunning 2D games without writing a single line of code.
Grew up playing Roblox? The skills you built there carry over to making your own games on iPad with hyperPad, no code required.
Make an interactive app on iPad with Scenes, Objects, UI, Attributes, and visual Behaviors. Follow a simple example from idea to testing.
The native keyboard shortcuts in hyperPad for iPad, covering the Scene Editor, Object properties, palette modes, and the Behavior Editor.
Connect your hyperPad game to a Socket.io server running on Node.js and add real-time multiplayer, step by step, with a two-player game of tag.
Build a five-coin game on iPad for free with hyperPad Starter. Learn Scenes, Objects, Attributes, Behaviors, scoring, timers, testing, and publishing limits.
Learn the basic hyperPad workflow for building a small iPad game with Scenes, Objects, Behaviors, Attributes, testing, and feedback.
Create your first game on iPad. This guide covers project setup, orientation and device support, physics settings, and importing assets from the Asset Shop.
A practical checklist for building, testing, and finishing your first playable game mechanic on iPad with hyperPad.
You can now build game logic on your iPad with visual Behaviors and AI tools, work that once took months of coding and debugging. Here's how to combine them.
Make your first game on iPad with no code. Use hyperPad's Behaviors for the logic and AI tools for ideas and art, then publish it to the hyperPad Hub.
Your iPad is portable, touch-first and ready for creative work. Here's a beginner-friendly way to start making games on it with hyperPad.
hyperPad is built for visual thinkers. You don't write scripts. You connect Behaviors and watch your logic happen on screen.
Real questions from the hyperPad community: common game development problems and their fixes, so you can learn faster and build better games.
hyperPad is designed for beginners, visual thinkers, artists, students, and educators who want to turn ideas into real games using a no-code approach.
Prefabs and templates in hyperPad let you reuse an Object's Behaviors across your game. Learn when to use each one.
hyperPad has the Chipmunk2D physics engine built in, so your iPad games get gravity, collisions, joints, and springs without writing physics code.
With hyperPad, you can build turn-based, real-time and local multiplayer games on iPad using Behaviors instead of code.
Vibe Coding swaps typed syntax for visual tools that keep you in the creative flow. Here's why hyperPad works for Vibe Coding games on iPad.
Learn how to build an image recognition game on iPad with hyperPad's Analyze Image Behavior. It runs AI locally, works offline and needs no code.