Teach game dev on iPad
hyperPad brings coding, game design, and creative problem-solving into one classroom-ready tool. Free for schools, easy to start, powerful enough to ship real apps.
Download hyperPad on all of your school iPads and in the hands of students for no cost through Apple School Manager.
We will work with you to create custom lessons that fit your curriculum and classroom needs.
Students learn to code through the power of game design — building things they're excited to show off.
Educators receive priority support from the hyperPad team so your class is never stuck.
Boost classroom engagement
Students love making games. Give them a tool they actually want to open and the curriculum comes along for the ride. hyperPad turns learning to code into an afternoon of building the game in their head.
No coding experience necessary
Teachers don't need a computer science background. Our guided lessons and intuitive visual editor mean you can teach game design and computational thinking with confidence from day one.
Everyone is a developer
Every student — regardless of background or ability — can ship a real iPad game by the end of the term. Publish to the App Store or share privately with classmates and family.
Priority support for educators
Stuck on a lesson? Need a feature for your classroom? Educators get direct access to the hyperPad team with priority response times.
Contact usClassroom-ready tutorials
Basic tutorial
Start here. Learn the hyperPad editor, place your first scene, and publish a playable prototype in under an hour.
Download presentationSteve's Classroom
Steve has been teaching game dev with hyperPad for years. His classroom videos and lesson plans are a fantastic supplement for anyone introducing hyperPad to students.
Visit Steve's ClassroomHour of Code

Real games made by kids
These aren't toy exercises. They're real, playable apps built by real students using hyperPad in real classrooms.
Learn to code and program
hyperPad's node-based behaviour system teaches the core ideas behind every programming language — variables, conditionals, loops, events — without the friction of syntax. Students grasp computational thinking first, and the transition to text-based code later is a small step, not a cliff.
Learn to create
Game design is full-stack creativity: art, sound, story, systems. Students pick up design thinking, iteration, and debugging — skills that carry into every discipline, not just computing.
Constantly grow
hyperPad grows with your students. Start with simple drag-and-drop scenes in grade 4; by high school they're shipping published iOS apps. One tool, years of runway.
Built for iPad
hyperPad was designed iPad-first. Touch, pencil, split view — everything feels native. No laptops or lab period required; if your class has iPads, you have a game development studio.
Share your project
Publish to the App Store, share to the hyperPad Hub, or export to Xcode. Students leave your class with a real shipping portfolio — something they can point to on a college or job application.
Frequently Asked Questions
Bring hyperPad to your school
Tell us about your class and we'll help you plan a pilot.
















