iPad Game Development: How to Make a 2D Game on iPad
Learn the iPad game-development workflow in hyperPad: choose one mechanic, build with Scenes and visual Behaviors, playtest on-device, share, and prepare an App Store release.
Step-by-step guides that take you from a blank project to a playable game on iPad. No coding experience needed.
Learn the iPad game-development workflow in hyperPad: choose one mechanic, build with Scenes and visual Behaviors, playtest on-device, share, and prepare an App Store release.
See how events, actions, conditions, Attributes, messages, and Scenes work together in hyperPad visual coding, using a three-key exit as a practical example.
Make an interactive app on iPad with Scenes, Objects, UI, Attributes, and visual Behaviors. Follow a simple example from idea to testing.
Create your first game on iPad. This guide covers project setup, orientation and device support, physics settings, and importing assets from the Asset Shop.
Use AI for one bounded planning task, verify every hyperPad step, and build a small playable game loop with visual Behaviors.
Your iPad is portable, touch-first and ready for creative work. Here's a beginner-friendly way to start making games on it with hyperPad.
hyperPad is designed for beginners, visual thinkers, artists, students, and educators who want to turn ideas into real games using a no-code approach.
Learn how to make a game without coding. See how making games on iPad with hyperPad compares to making Roblox games on a Mac or Windows PC.
Plan one room, one key, one locked exit, and one reset path to learn adventure-game logic in hyperPad.
Plan a 2D game, create Graphics and audio on iPad, import the assets into hyperPad, connect visual Behaviors, playtest, and prepare for publishing.
Build your first playable iPad game with one touch input, three collectibles, a hazard, score state, a result overlay, and a complete replay loop.
Plan and build one readable platformer level with a background, ground Objects, grid alignment, duplicate pieces, a start, a goal, and a focused test pass.
Part 4 of the hyperPad platformer tutorial: add a player, move it with a joystick, animate it, make it jump, and have the screen follow it.
Part 5 of the tutorial adds coins, points, and a saving/loading system to the platform game you're making on iPad.