Best Scratch Alternatives for iPad Game Creation
Compare Scratch, hyperPad, GDevelop, Hopscotch, and Swift Playgrounds by learning goal, iPad workflow, and the kind of project you want to build.
Roundups of game engines and game-making apps, including free and no-code options that run on iPad.
Compare Scratch, hyperPad, GDevelop, Hopscotch, and Swift Playgrounds by learning goal, iPad workflow, and the kind of project you want to build.
Compare the top no-code game engines of 2026 for beginners (hyperPad, Construct 3, GDevelop and Buildbox) and see why hyperPad stands out for indie creators.
Build and test a 2D game on iPad with hyperPad, then follow the Xcode Export and App Store Connect workflow required to publish it as an iOS app.
Compare three free ways to make games on iPad: hyperPad Starter for visual 2D games, ScratchJr for young learners, and Swift Playground for Swift code.
A look at popular no-code game makers for experimental art games: hyperPad, RPG Maker MZ, Stencyl, Construct 3, Twine, and GameSalad.
With visual coding tools and no-code game engines, you can make high-quality games without writing code. Here are the best options for iPad.
Compare the best no-code platforms for making games on iPad, from hyperPad to Scratch, Construct, and Bloxels, and learn how to choose the right one.
What to look for in an iPad game development tool: drag-and-drop building, custom assets, screen resolution handling, a visual logic editor, and community.
Making games on iPad is easier with no-code tools like hyperPad. Here are free resources for game design, art, music, sound, and storytelling.
Build an iPad game-development toolkit with hyperPad for game logic, plus current apps for art, audio, files, and gameplay clips.
The top iOS app development tools for building apps and games in 2025, from Xcode to no-code options like hyperPad that you use on iPad.
How to create your own game online: pick a platform, use learning resources, start small, and learn from indie hits like Stardew Valley and Hollow Knight.
Compare 2D and 3D game-engine workflows on iPad, decide whether your mechanic needs depth, and build a small 2D prototype with hyperPad.