Pixel IO: Create Your Own Pixel IO Game Free on iPad
Build and publish your own Pixel IO game on iPad. No coding needed. Free to start with hyperPad Starter.
Guides to platformers, endless runners, one-button games, and remakes of hits like Snake, Fruit Ninja, and Temple Run.
Build and publish your own Pixel IO game on iPad. No coding needed. Free to start with hyperPad Starter.
Create your own Squid Game-inspired challenges on iPad with visual coding, no programming needed. Then publish them to the Hub or export to the App Store.
Make your own side-scrolling platformer on iPad with no code, using Behaviors for jumping, pass-through platforms, moving platforms, and collectibles.
Make your own "Press a Button" game on iPad with hyperPad. It's a simple first project for beginners and a quick prototype for experienced creators.
Why Fruit Ninja is a great model for your first game, plus five slicing-game ideas you can build on iPad with hyperPad.
Here's why retro games are so loved, and how you can make your own retro-style game on iPad with hyperPad, no coding needed.
Zombie Smash mixed zombie-crushing with strategy and humor when it launched in 2010. See what made it a hit, and how to make your own zombie game on iPad.
Why a simple idle clicker like Cookie Tapper makes a great first game, and how you can build one on iPad with hyperPad without writing code.
A classic Snake game is a great first project for iPad game dev, even if you've never written a line of code. Here's how to build it in hyperPad.
What makes a tower stacking game like "Super Stacky Tower" so replayable, and how to build your own on iPad with hyperPad, step by step.
Making a 1-button game can be the ideal project for beginner game devs on iPad. Here's all you need to know.
Here's how you can use iPad tools like hyperPad to make a game like Geometry Dash without code.
Learn how to build a fast-paced, Sans-style boss battle on iPad with hyperPad's no-code game dev tools.
Learn how to make an endless runner like Temple Run on iPad with hyperPad, step by step, from your first idea to App Store export. No coding needed.
Plan and build a coin collecting game on iPad with hyperPad: gameplay, obstacles, rewards, controls, and testing, step by step, with no code.
How "Getting Over It" became famous, and how to recreate its physics-based climbing in hyperPad, with tips for building challenging gameplay.