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DocumentationBehaviorsPhysicsIgnore Collisions
Physics

Ignore Collisions

Last updated September 27, 2018

Description

Completely ignore the collisions between two object or an object and a group of objects. This means that these objects will pass through each other and will not trigger any collision events.

Properties

Triggers Immediately

Object ABy default this is the current object selected. You can change this to any other object in your scene.
Object BYou can change this to any other object in your scene.

Outputs

Object A ID

This outputs the Object ID of Object A.

Object B ID

This outputs the Object ID of Object B.

Make Passable

IgnoreCollisionsReference.gif