Physics
Ignore Collisions
Last updated September 27, 2018
Description
Completely ignore the collisions between two object or an object and a group of objects. This means that these objects will pass through each other and will not trigger any collision events.
Properties
Triggers Immediately
| Object A | By default this is the current object selected. You can change this to any other object in your scene. |
| Object B | You can change this to any other object in your scene. |
Outputs
| Object A ID |
This outputs the Object ID of Object A. |
| Object B ID |
This outputs the Object ID of Object B. |

