Physics
Make Passable
Last updated September 27, 2018
Description
An object can no longer be collided with, allowing anything to pass through it.
Properties
Triggers Immediately
| Object A | By default this is the current object selected. You can change this to any other object in your scene. |
| Passable | The passable toggle controls whether or not your object is passable. If it is set to off your object is completely solid and collidable. |
Outputs
| Object ID |
This outputs the Object ID. |
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