Physics
Apply Torque
Last updated August 25, 2017
Description
The Apply Torque behavior will apply a twisting force to the center pivot point of the selected object.
This behavior will trigger an event immediately.
Properties
Triggers Immediately
| Object A |
This is the object you want to apply a torque to. By default this is the current object selected. You can change this to any other object in your scene. |
| Torque |
This is the amount of a twisting force (torque) you want to apply to an object. Torque is measured in Newton Meters. |
Outputs
| Object ID |
This outputs the Object ID. |
Examples
You can apply a torque to an object to get it to start rotating.

