Mobile Game Marketing Strategy: A Practical Guide for Indie Devs
Build a mobile game marketing strategy you can run solo: audience, App Store optimization, organic and paid channels, and a launch plan.
Plan your launch, write your store listing, and pitch Apple for an App Store feature. Then market your game on the channels where your players already are.
Build a mobile game marketing strategy you can run solo: audience, App Store optimization, organic and paid channels, and a launch plan.
A step-by-step guide to writing a game description for the App Store, with a reusable template, four worked examples, and the mistakes that cost you downloads.
How to turn your web game into an iPad app with hyperPad: touch controls, performance, screen sizes, testing, and App Store export.
How to plan, launch, and grow your no-code game on the App Store, from store listings and age ratings to launch day and post-launch updates.
Let’s break down itch io FAQs and see how the hyperPad Hub compares, so you know your options as an iPad game creator.
A spot on the App Store's featured lists can bring your app a lot more attention. Here's how Featuring Nominations work and how to raise your chances.
Wondering how to promote your iOS game? Learn how to use Apple Search Ads to increase downloads and reach high-intent players right in the App Store.
Learn essential game development tips and marketing strategies to bring your game to life and reach a wide audience.
Why Reddit matters for indie game devs seeking feedback, tips for writing posts people engage with, and a template you can use.
How Stardew Valley's solo developer marketed his game, from dev updates to streamers, and the lessons you can apply to your own indie game.
Make games that play great on mobile, like Geometry Dash, and learn from the marketing that turned it into a hit.