Physics
Set Bounce
Last updated September 27, 2018
Description
Changes how bouncy an object is.
Remember that both interacting objects need to have a bounce value. Eg. For a ball to bounce, the ball and ground both must have a bounce value greater than zero.
Properties
Triggers Immediately
| Object A | By default this is the current object selected. You can change this to any other object in your scene. |
| Bounciness | How much an object should bounce. |
Outputs
| Object ID |
This outputs the Object ID. |
Related


