Logic
Calculate Direction
Last updated September 28, 2018
Description
Calculates the vector between 2 objects. The vector goes from Object A to Object B.
Properties
Triggers Immediately
| Object A | By default this is the current object selected. You can change this to any other object in your scene. |
| Object B | Another object in your scene to calculate the vector between. |
| Anchor | Use the anchor to offset the position. By default the vector is calculated between the center of 2 objects. |
| Normalize Vectors | If this is toggled on, the vectors will be normalized, meaning they will output in the range of -1 to 1. |
Outputs
| Vector X |
Outputs the direction on the X-axis as a vector value. |
| Vector Y |
Outputs the direction on the Y-axis as a vector value. |
| Angle |
Outputs the angle between the two objects. |

