Our Global Game Dev Community
Indie Games, Publishing, and 100% Revenue
Indie game development has always been about creative freedom and lowering the barriers to entry. Getting a game from idea to the App Store used to take coding expertise, expensive tools, and a complicated publishing process. hyperPad changes that. It pairs visual Behaviors with an active global community, so you can design your game, share it with other creators, and Export it to the App Store. You keep 100% of the revenue from your work.
A Worldwide Community of Creators
hyperPad also comes with a community. Developers, hobbyists, students, and professionals around the world use hyperPad to make games of every genre, from puzzle adventures to action platformers. On the hyperPad Hub, creators publish their projects, trade feedback, and inspire one another.
Whether you're a seasoned game designer or picking up game development for the first time, the Hub gives you people to learn from, collaborate with, and grow alongside. On traditional forums, projects get buried in old threads. The Hub keeps your creations easy to find and play.
Indie Games Without Barriers
For many indie developers, the idea comes easily. Execution is the hard part. hyperPad's Behaviors remove the need for advanced programming skills. You connect actions and events into a flowchart of your game's logic, so you can focus on design, gameplay, and art.
You can prototype quickly, test ideas right away, and polish a project without spending years learning to code. That lowers the barrier to indie game development and invites experimentation, which the indie scene runs on.
Exporting to the App Store
You can Export your games for the Apple App Store with hyperPad. You don't need to rebuild the game in another engine or outsource the technical work. hyperPad handles the export, so your hobby project can become a commercial product.
That gives indie developers a real chance to reach players worldwide. You build the whole game on your iPad. Then you Export it as an Xcode project and use a Mac with Xcode for the final upload to the store.
100% Revenue for Creators
Many platforms that let creators sell their work take a cut of the earnings. hyperPad doesn't. You keep 100% of the revenue from your sales, and hyperPad takes 0%. For indie creators, who often count on every dollar to fund the next project, that matters.
hyperPad wants creators to succeed on their own terms. Whether your game earns a few dollars or becomes the next indie hit, all of it belongs to you.
The Future of Indie Development on iPad
hyperPad's community, simple export path, and fair revenue model give indie developers a place to experiment and get rewarded for it. Anyone with an iPad can publish a game.
As the Hub grows, more creators will connect and more indie games will reach players. If you want to start making games or take your indie projects further, hyperPad gives you the tools and a community to learn with.
Use this example as context for the next decision in your Project. Check current event or product details, then test the idea in a small playable build before changing the larger workflow.

