


Featuring standout titles from the hyperPad Hub, plus games published on the Apple App Store by hyperPad creator Hakan Dede
If you’ve ever dreamed of making and publishing your own iPad game without writing code, the hyperPad ecosystem shows what’s possible. Thousands of community games live on hyperPad Hub, and some creators have taken their projects even further, launching them on the Apple App Store with professional polish!
Here are some of the most inspiring and fun games on Hub right now, perfect examples of what you can make with hyperPad in 2026.

One of the Hub’s standout community favorites, Tap Tap Ghost mixes smooth animated visuals with dynamic backgrounds (think rain, lightning, and parallax effects) and simple, addictive gameplay. It’s a great example of how atmosphere and polish can elevate a mobile game.
Creators: Great choice for learning layered animations and environmental effects.

Reborn Roots brings a narrative twist to the platforming genre. With multiple chapters (like planting roots and exploring mysterious runes), this title shows how to use scenes, story progression, and exploratory gameplay in a hyperPad project.
Perfect inspiration if you want to build a game with chapters or story beats.

Love retro platformers? Super Fox delivers classic jump-and-run action with a nostalgic twist. This game showcases how crisp sprite work and clever level design can make a compelling experience on Hub.
Use it as a base for your own adventure game ideas.

Looking to explore a community-made adventure on the hyperPad Hub? The Non Place by Robson is a small Metroidvania-style game crafted entirely with visual game dev tools on iPad. It’s a great example of combining platform mechanics, exploration, and atmospheric design—all built without code using hyperPad’s behavior system.

Simple, polished, and outright addictive. Ping distills gameplay down to timing and precision. Tap to hit the ball and master the rhythm. It’s a great “first game” challenge for new creators, and it proves that simple mechanics can be endlessly fun.

Car Demo by Shady91 shows multiple car parts moving together in an isometric physics-driven scene, with interactive elements like cones being knocked down and sprite animations driving the action — all created without writing any code using hyperPad’s visual behaviors. It’s a great showcase of physics interplay and animation working together to make a dynamic interactive experience.
Perfect for showing how far you can push the boundaries of game development on iPad.

A Wonderful World by TutorialDoctor is a unique interactive storybook experience made entirely with hyperPad — a great example of how you can combine visuals, text, and custom art without writing any code. It even includes the prompt used to generate its artwork so you can remix and make your own interactive book on iPad.
Use it to make your own interactive book!

Hallowed by RobinsonX is a spooky platformer‑style adventure made entirely with hyperPad’s no‑code visual behaviors, where you guide a pumpkin through traps and obstacles using swipe controls. It’s a great demonstration of responsive controls, atmospheric design, and interactive gameplay — all created right on iPad with hyperPad.
A great benchmark for jam projects and ambitious builds.
A standout example of hyperPad creators reaching beyond the Hub and into the mainstream is Hakan Dede, a prolific iOS developer whose games — all created with hyperPad — have been published on the Apple App Store and enjoyed by global players.

A fun and action-packed platformer where the titular cow battles through 30 levels across themed worlds such as farms, cities, and warzones — complete with boss fights and support for multiple languages.


A physics-based driving game that tests your trucking skills over rocky terrain. Carry cargo without dropping it as you tackle hills, obstacles, and dynamic terrain in multiple truck types and environments.

A lively puzzle‑adventure platformer where you explore pirate‑infested islands, solve traps, and battle enemies across 45 levels of action and challenge.


Sword Kingdom by Hakan is a multi‑level action platformer project on the hyperPad Hub with 20 levels and classic side‑scroll gameplay — a great demonstration of using behaviors and level design in hyperPad to build a more ambitious game without writing any code.

The games above showcase the full spectrum of what hyperPad creators can do. From quick, community-shared prototypes on the Hub to polished commercial games on the App Store. With hyperPad’s visual development interface, publishing to Apple’s ecosystem is an achievable milestone for indie developers and hobbyists alike.
Explore creative games on hyperPad Hub, build your own with no code, and when you’re ready, follow the publishing path to bring it to the Apple App Store. Your game could be the next indie hit of 2026!
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