Square Original - HyperPad Hub
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Square Original

Square Original

Created July 2018
61 plays

About This Project

What's more fun than being a square that jumps around dodging water and giant balls... well let me answer that for you, probably any game ever made but that's besides the point. Welcome to Square, a simple but 'fun' game to pass some time.

What's New

Version 1.9 • Updated 9/21/2022

Changed name to Square Original! What's more fun than being a square that jumps around dodging water and giant balls... well let me answer that for you, probably any game ever made but that's besides the point. Welcome to Square, a simple but 'fun' game to pass some time.

Screenshots

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4

Awards

Fan Favorite

Fan Favorite

Your project earned 10 likes! The community is showing its appreciation for your work.

Level-Up

Level-Up

You released your first project update! Every improvement makes your game stronger.

Hotfix Hero

Hotfix Hero

You released 5 project updates! Your commitment to improving your work has earned you Hero status.

First Play

First Play

Your project earned its first play! Someone discovered what you made—keep sharing and building.

Comments

Jack8680
Jack86802/14/2017

The game isn't very clear about what slopes are too steep to go up. I don't like the very first obstacle because the loading time in between levels means I have to be playing almost as soon as it's done loading, I'd suggest making the player stand still at first and then when you tap it starts moving. I didn't know I could double jump at first, and the button controls feel way better.

BD Studios
BD Studios2/12/2017

I have fixed most of the things you requested but as for tapping for a jump I couldn't do it obstructs some other behaviours. I have added a new mode for controls that will be released soon!

Behroz
Behroz2/12/2017

Great game so far!

A few suggestions to make the fundamental gameplay a bit better:

  1. Some text or graphics showing what the input to the game is. It took a couple tries to figure out the swiping motion. Intuitively tapping the screen for jumping makes more sense to me.
  2. Resetting the game after dying takes too long for older devices. You can try to leverage preloading a bit better instead of restarting the entire level from scratch, or implement your own resetting of game objects. Perhaps even creating smaller chunks of levels and using multiple scenes, or generating levels on the fly if you want to get super fancy. Several things you can try here.
  3. The slight difference in shade of the solid grey ground and the background gray is not contrasting enough and may confuse players in thinking the background is solid ground.

Good luck and have fun polishing this game up!

RobinsonX
RobinsonX2/11/2017

Yeah.... I tried to connect to a socket but it just says 'Connecting'..... It doesn't even say it's done.... :3

BD Studios
BD Studios2/11/2017

I'm actually still trying to figure out socket.io, the game only gives the illusion of being multiplayer at the moment. I hope hyperPad release a online example soon.