Battle Experiment

Made by: Faileas developer


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Hi all,

This project is a test of a battle mechanic. I have many ideas on ways to add to it but I'd like your feedback on whether or not the core mechanic is fun, interesting, or at least seems to have potential. There isn't a tutorial in the playable version itself but the screenshot covers pretty much all the information.

Side note: At the moment the Blue Critter is a fighter and the Green Hat is a healer. All of Blue's cards with action costs less than 5 do the same thing. The same goes for Green's cards under 5.


Last Updated: September 21, 2022



April 06, 2018

Why did you quit Robo Blue?

April 06, 2018

Suggest making different attacking and healing cards. Also levels and a tutorial. I know this is a lot, but that’s for future.

April 05, 2018

What behaviors did you use to create this battle method... It’s VERY interesting

October 22, 2017

Really cool game, I think it has a lot of potential, I know it’s in early stages but I would add some music to it even if it’s just royalty free music from YouTube

June 06, 2017

Could be interesting depending on the gameplay. I could see it being cool for a card game where player make a deck of cards and they appear like this, like in Clash Royale.

June 07, 2017

I haven't played Clash Royal but deck building is exactly what I had in mind, with each character having a deck of probably 6-8 cards, of which only 4 are available at any given time.

June 01, 2017

Looks really cool, you could make an RPG with this, they tend to work very well on tablets and phones. The art style is awesome too. I love the retro style!