SpectralAvesG5S
Comments
Well, kinda. I'm currently too busy with college to work on it, but I may get back to it at some point. I won't be giving up on it though; I've spend so much time on it, and I'm almost done with it anyway XD .
Oooooohhhh XD that's what you meant. I didn't realize the trees were that hard to see. Also, the player is supposed to vibrate like that. It's a bit complicated, but let's just say that if I didn't have the player vibrate when against an object, you'd squish into it or clip through it XD .
Thanks! Sorry for not getting back in touch with you since our last conversation though... I've been gone for awhile with no internet at a relative's house.
I've been having a lot of collisions issues with the game lately, but I don't seem to recall any points (besides the boss battle) where the player gets stuck. Where did you see the issue?
Thanks! I definately need fix some of the collisions though; hyperpad's physics are hard to work with sometimes XD .
Happy New Year everyone :D ! To kick off 2017, here's the demo of my newest project: Afterworld !
I would love to hear your suggestions and ideas for the game, as it's only a demo. With that, have fun playing, and have a great day!
Awards
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The ONE
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