SparklingWallGames2023
Comments
Toy box music, ambience and feel is peak but I admittedly have no idea what's going on đ . Maybe after the first fail there could be hints on how it was supposed to go I'm adding a guide in-game soon but for now: Foxy: he'll approach slowly, once he reaches the room with the "FUN" poster in it, he'll take one of two routes: the vent below your office or the right door. Listen carefully and close the appropriate one Freddy: every few minutes he will run to the long vent. Close it to stop him. You can also close the left door to stop him. He will re-appear onto the stage when his attack is finished The breathing one: if you hear breathing in your office shut the left door until it stops Mangle: tap mangle when it starts screaming to avoid the jumpscare Puppet: It will either take the short vent or one of the doors, listen and respond accordingly
Man that final boss battle is awesome. The game is tough but fair it's really freaking good all the way through. Looking forward to save states Thanks man, seeing this means a lot to me. I'm glad you enjoyed the game
How'd you make the truck's suspension?
@SparklingWallGames2023 I know I havenât talked to you in a while. I want to start making games but this is a little hard. Sadly, this is the easiest it gets for me. Can you give a me a tutorial on how to make a pixel platformer game? There are apps on the app store for making pixel art. My advice to you is to focus on the quality of the gameplay over the art, because in the end, the game itself being fun and enjoyable to play is all that truly matters. Just make sprites to the best of your ability, they don't need to be perfect. hyperPad has lots of built in behaviors as well to make your character move, such as the jump with button and move with joystick behaviors. There are also hyperPad tutorials on youtube, those helped me in the past. To summarize, 1. make temporary/base sprites to use while developing, 2. focus on making player movement and some interesting game elements, 3. Go back and fully animate/polish sprites to the best of your ability, 4. use the scene you put all this in as a basis for more levels. One final thing, don't lose motivation, add what you think is fun to play around with. Don't stress over completing your game, remember it will take time. Think of making your game as a fun activity to pass time rather than a task. Hope this helps at least a little bit.
Really good! Thanks for playing!
Awards
Jam King
hyperPad Bi-Monthly Game Jam Challenge
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You have created over 20 projects. Welcome to the God-level creation tier. You probably know hyperPad better than we do.
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5 projects out and things are trending upward. Youâre officially in the âpeople are noticingâ zone.
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