About This Project
A tool that lets you enter percentages of red, green, and blue through sliders or text inputs to generate a hex colour for use with the set colour behaviour. Feel free to branch/copy this and use it in your own game. Features: - Touch sliders - Precise inputs (tap the numbers) - Inverting colours - Text automatically becomes white if the background is dark and black if the background is bright - Hex colour display
What's New
Version 2.0 • Updated 9/21/2022
- Improved speed a lot by using for loops rather than timers - Added a help screen - Removed a few unnecessary wait 0 second behaviours
Screenshots
Awards
Fan Favorite
Your project earned 10 likes! The community is showing its appreciation for your work.
Level-Up
You released your first project update! Every improvement makes your game stronger.
Hotfix Hero
You released 5 project updates! Your commitment to improving your work has earned you Hero status.
First Play
Your project earned its first play! Someone discovered what you made—keep sharing and building.
Comments
Oh, ok. Still really cool!
Thanks, the only problem is that apparently different colours have different brightness (blue is darker than green), so it is hard to read at 51% blue and 0% green and red, but it's not too bad 😀
I might add Hue/Saturation/Brightness sliders too, but I don't completely understand how they work so I haven't done that yet
That's a good idea but I don't think adding 2 behaviours justifies another update 😛
I actually made this a long while ago, this is just an update that improves it.

