World generator with connected textures

user_avatar Made by: Jack8680
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PROJECT DESCRIPTION

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A very simple world generator that uses connected textures. The slopes make it great for a game with cars or tanks. I made this for Everlasting to use for his game(s), but anyone may use it for whatever they want although I would recommend changing the textures. My trees are really bad, you may want to delete them and make your own.

VERSION 1.0

Last Updated: September 21, 2022

COMMENTS

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April 04, 2021

@Jack8680 don't mind that

April 04, 2021

hyperpad://projects/ahbsddby/play

March 17, 2016

Not bad. Also what's the goal. Just kidding. This is good.

March 18, 2016

Lol 😶. The goal is that people can use it for their games that do have a goal.

March 10, 2016

It's kind of laggy.

March 11, 2016

Yeah, I noticed, I might need to see what I can do to make it more efficient

March 10, 2016

Thx Jack ;)

March 10, 2016

I've Noticed you use a lot of 'Spawn in top of object' is there a chance we can just pretend the 3D layer is another 'spawn on top of object' which would then place itself on top of an object. And then for corners you could just deny the flat to spawn on it and only accept the corner 3D effect? I understand it'll be a challenge if you don't want to do it it's ok But thank you so much for this! Cheers :)

March 10, 2016

Email me at jackdew31@icloud.com. I'm not sure what you mean. Can't you just create an oblique front view 3D graphic, like what you had in your demo but in one graphic and extending only to the left or only to the right? I can get the z layers to work easily so they overlap correctly if you want.