Cube Land 2

user_avatar Made by: Oli

Branched from Cube Land

PROJECT DESCRIPTION

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Welcome to cube Land! This completely original idea has been bought to HyperPad for the 500th time. This game comes jam packed with all new features like, background blocks, world terrain settings and TNT! So, what are you waiting for! Jump In Now!

VERSION 1.5

Last Updated: September 21, 2022

- torches added to survival mode
- monsters added to survival mode
- survival mode has a different world generation.
- 2 new crafting recipes
- flight in creative mode

COMMENTS

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December 02, 2016

Great game however I have seen vearsions of this on the old game press app but this game is still veary cool If you are up for suggestions. I would suggest a original man to play as not the pre made guy. H ave the game drawl terrain in chunks when needed insted of every time you move because it causes the game to slow down. One more thing you could try and pull off that I have tried and failed to do is have the block breakable only when you are standing on it. Over all this is a great game.

December 03, 2016

Thanks for your recommendations.

I have an original character that I could use but it isn't one sprite, the body is split into seperate sprites so it would take a while to do. Having the world drawn out in chunks could work but I don't know how to do it yet. Making blocks break when you stand on it wouldn't work but, I could have a set distance where you can and can't break blocks.

I will see how many of these things I can put into the next update.

December 05, 2016

Actually you CAN add breaking objects when you are standing on them. You just need to use the different colliding behaviors, like started, while, and stopped. It's not that hard at all!

December 05, 2016

I Forgot to mention that you WILL have to have ADVANCED behaviors turned on.

December 17, 2016

Oil, to see if the player is standing on the block, uss a get distance block and an If statement.

December 17, 2016

That would work, but use it a certain distance and an if will basically give you a circular collision box. Use it the started, stopped and while, colliding behaviors is just going to work better. It is probably more efficient too, since you willl have to constantly get the position of the character and all the blocks.

December 18, 2016

Or, have an invisible object following the player and only allow the blocks to be broken if it is colliding with the invisible object. This works, trust me.

December 18, 2016

This is better because it allows for more dynamic sizes and it is easier.

December 02, 2016

It's better than the original cube land but how is it "original" if minecraft exists?

December 03, 2016

Lol I think it's a joke 😛.

December 03, 2016

Hehehe