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Life

Life

Created July 2016
32 plays

About This Project

A simple but intense game, mainly for the 100 behavior challenge, I've attempted to add things but they make it over 100 behaviors. Anyway the game is about managing, money by working, basic needs, ex: food, and not getting stressed out. Basically each time you do something, a day passes, around every 5-10 seconds, you get -500 for rent, and each thing you do highers one thing but lowers the other two. The game will probably not be updated until the end of the challenge (for major changes, but I'm not sure). After the challenge I'm planing on adding: -marriage, you must care for her and spend time with her -not just an apartment, you can upgrade to a home -more needs such as plumbing, water, clothes, power, etc -change relax and stress to exhaustion, or something And any ideas to add for after the challenge tell me below

What's New

Version 1.6 • Updated 9/21/2022

Updating to check for the challenge, sorry hI is is filling up the hub with these useless updates

Screenshots

Screenshot 1
Screenshot 2

Awards

First Play

First Play

Your first believer! Someone took a chance on you and played your project. Return the favour to another dev!

Level-Up

Level-Up

You are always working to improve your games. That's how you improve, good job!

Hotfix Hero

Hotfix Hero

Wow! You're seriously upgrading your games. Congratulations on staying committed to improvement. Progress over perfection!

Comments

SupaGuy
SupaGuy7/12/2016

That's what I'm currently working on. Everything gets faster and harder. it really stinks because my game isn't on the challenge page cause I posted it too early. I just happened to have this game lying around and then the challenge came and I posted it. I'm still waiting for a reply from murtaza to see up if I'm still allowed in the challenge.

Jack8680
Jack86807/12/2016

Its an interesting idea. It was challenging at first but after 2 or 3 deaths I got good and it became easy. It never gets harder, only easier, which is a bit of a problem.

SupaGuy
SupaGuy7/11/2016

Sounds Good!

Murtaza
Murtaza7/11/2016

@iSmart games is right. Technically the rule states projects after the 10th are accepted, and that's when the challenge officially starts.

But since a bunch of people were confused and already submitted, (and we got quite a few emails about it) we're just going to do accept anyone who submitted after the announcement went live. Having a delayed start date didn't really make much sense any ways, we assumed people would want a few days to work on their projects before submitting. But it turns out you guys are just way to quick! ;).

Later tomorrow you will see the challenge page populated with everyones projects if they used the correct tag.

SupaGuy
SupaGuy7/11/2016

Just updated it and everything goes slower! 👍🏻