The Blob

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Made by: TutorialDoctor

PROJECT DESCRIPTION

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A three-level pixel art platformer giveaway made with the piskel application. Use these assets to create more levels!

Collect 10 coins and avoid the Blob Mob.

You can add your own gameplay and objectives if you want to. More projects like this to come.

VERSION 1.7

Last Updated: April 22, 2017

Added a cutscene to the end of the game for a bit more cinematic affect. For a bit more polish and style.

COMMENTS

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February 20, 2017

The long comment I posted i an intentionally said a bad word because it was half done by Siri

February 20, 2017

Nice game but I think the collider is to big like I keep dying even if I don't touch the enemies but come very close to them so maybe make the collided box smaller for the character and fat and enemies but apart from that great game I love it and with a few bug fixes and maybe the main menu and don't forget to show what level you are on oh and don't forget something that tells you when you go onto the next level like a load seen because sometimes when I die I don't know if I died or made it to the next level in less and look at the surroundings and see if it's the same or different so with a few fuck fixes this game could be very good so fix the bugs are different types of enemies and you're all good if you end up reading all this pat yourself on the shoulder because it's a lot of writing so you don't have to read t this next bit it's just to make this comment same longer I mean seem I just don't want to correct it because it will make this comment shorter anyway so as i was saying... do you no the screen recorder called Shou well I can't make up my mind about if it's pronounced shoe or shouw by the way this comment is making my iPad and yes iPad but not like a big iPad I have a iPad mini which is really good for coding as I was saying (again) this comment is making my iPad (mini) glitch sooooooooooooooo much if some things don't make sense in this comment it's because about half of it I did with Siri but it was to glitchy so the last few lines I did by hand ok I think this comment is probably a bit long so I will call it a day and go play another game or make my new question game not the one I just uploaded I'm making a new one oh and this is Secret I just thought that no one will make it up to here in the worlds longest HyperPad comment Now bye and this time I mean it oh and speaking of time I just watched Dr. Strange and he can do that thing were he can control time but if he wants he can control one thing and not everything so he can make a pack of chips refill but not turn back the time of everything so this is definitely the real bye oh wait this is quick I just thought of a great idea I can make a YouTube video for worlds longest comment troll just so you no my YouTube name is (Sol and Ryder) This can be the new YouTube trend but just remember if it does become the new YouTube trend it was my idea and this is the original so yea and I doubt that anyone can even read to the end but if you can you are sooooooooooooooooooooooooooooooooooooooo patient and you are sooooooooooooooooooooooooooosososososossosososoooosooooosoooossosososooosooosooooosoooooooooososososossososossssooooossssssoooooooooooooooooooooooosososossosoooosoooooooooosoooooooooooooooosoooooooooosoooooosoooooooooo lonely but because I feel so sorry for you I will give you the password to my Apple ID witch has $307.45 on it so the password is deeeeeeeppppppppp cosmentalydisorded breath and here goes the password is ************ oh sorry hyperpad doesn't let me give out passwords so anyway byeoeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

February 20, 2017

Say dogs if you read this good luck

February 11, 2017

Cool mechanics so far. Love the graphics, animations, music, and sound effects.

Some suggestions:

  1. A little intro or blurb explaining how to play/win each level.

  2. I intuitively thought I could jump on the enemies and kill them just because of how they look and move on the ground like that. Might want to think a bit deeper on that.

  3. When the player jumps beyond the top screen boundaries the camera does not follow it. You can add some better camera logic to your game here.

  4. The movement of the player when he's in the air is too loose and is faster than its movement when he's on the ground which makes grabbing the coins a little difficult since the coins are so small. It would be nice to have more precision control of the player whiles he's in the air.

Great game so far I can see this going to the App Store with a little extra polish and more levels!

February 12, 2017

Thanks! I think all of those ideas are great. I'll see what I can do.

February 05, 2017

Awesome animation!Also if somebody from the hyperpad staff is reading this,WHAT HAPPENED TO LOAD SCREEN?

February 07, 2017

Scene behaviours, make sure advanced is on, scroll down, there it is.

February 05, 2017

Cool. I think the main character needs to animate alike the enemy when it moves...

February 03, 2017

Adorable

January 20, 2017

I like the polish and attention to detail. Sound effects, music, animations all work really well together!

January 17, 2017

Hope more is underway! I think you should zoom the screen in on the player and make him jump slightly less high.

January 17, 2017

Hehe. I kept it a secret, but if you tap on the Blob it zooms. Tap again to zoom out. I'm still working on that feature though. More is in the way.