About This Project
What better way to start the year than with a firework game! Your objective is to tap fireworks zooming past, and there are all kind of twists with the different game modes.
What's New
Version 1.4 • Updated 9/21/2022
- Added sound when firework has launched - Added trail behind fireworks (These can be enabled/disabled in options) I do not plan on updating this frequently as I am busy.
Screenshots
Awards
First Play
Your first believer! Someone took a chance on you and played your project. Return the favour to another dev!
Level-Up
You are always working to improve your games. That's how you improve, good job!
Hotfix Hero
Wow! You're seriously upgrading your games. Congratulations on staying committed to improvement. Progress over perfection!
Comments
Good start! @Murtaza definitely remember a gamepress version of this too.
Some suggestions to make the game even more fun imho:
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Add multipliers or combos when getting a certain number of fireworks in a row which would add a more satisfying element to the game to make me want to keep catching them.
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Gradually increase the number of simultaneous fireworks that pop up as the game goes on instead of making them really really fast. I would tweak how quickly the game makes the fireworks speed up overtime and make the speed up more gradual instead of sudden.
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Perhaps add a particle trail to the fireworks for added effect and some subtle sound effects before and after they pop.
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For gradual difficulty increase you can also vary the size of the fireworks instead of keeping them constant.
Great work so far keep it up!
Why thank you kind sir!👌
@EpicCakeGameMaker It is still there, it's just that it only shows as an "advanced" behaviour. At the bottom left, there should be a button that says "Advanced", press that and it should show up in the scene behaviour tab.
If you have a support question, please post on the forum or fill out the personal support form. Try to keep the hub comments on topic.
That being said load scene should still be there.
Good game!

