Economy Blast

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Made by: T-Studios

PROJECT DESCRIPTION

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Start by tapping the town hall in the middle of town, and then buy buildings, make a town, and get rich!

(Notes: post about any bugs or questions in the comments)

VERSION 1.5

Last Updated: September 21, 2022

Blast Update

- Blasts, the thing that makes the title suddenly understandable.
-flowers
-changed graphics of most labels
-now the menu looks like it had more polish than the actual game
-drag & scroll
-FINALLY A TUTORIAL YAYAYAYYAYYYAYAYYAY

COMMENTS

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November 18, 2015

I played my own game for a while. If you invest in blasts wisely you can get to hyper pads label number cap pretty fast XD

November 18, 2015

Here's what I think you need to add: - music - tutorial - some kind of purpose to the game. Gets boring very quickly. - make a purpose for the buildings(make me want to buy it)such as revenue, special abilities etc. - make the town that your building feel alive. I would suggest adding townspeople, and more appear the more buildings you buy. - roads would be a nice addition. So all of the buildings are connected. Cars could also drive across these roads(again, make the town feel lively). - make me want to look after it, not abandon it after a few minutes. It doesn't quiet have that addictive gameplay to it yet like cookie clicker or games similar to that. Keep working on it, and you'll no doubt reach that addictiveness that makes people come back and play it again.

Hope this helps! Good luck :)

November 18, 2015

Good ideas. Houses already do some thing special but I might add some stuff for other buildings. Also I think npcs and cars might be pretty hard. And I'm EXTREMELY bad at music and to lazy to hire someone XD And a tutorial is next update.

November 18, 2015

I'll make some music for you if you want. Also, you can get royalty-free music on the Internet. You can also get GarageBand on the AppStore, though it costs money.

November 18, 2015

I have garage band but I'm still terrible at making music

November 19, 2015

Here's how to make a song without any effort on Garage Band:

  1. Create a song
  2. Go onto instruments
  3. Pick smart keyboard
  4. Change the keyboard from Grand Piano to Machine Language
  5. There will be an AUTOPLAY switch. Change it to 1,2,3 or 4. Now press a key on the keyboard and it will practically make a song for you. All you have to do is press the record button up the top (big red circle), let it record and then export it to Hyperpad.

Hope this helps!

November 19, 2015

But that's just copying music...

November 19, 2015

It's royalty free, so it's fine. Technically, you made the song, so it's all yours. If you don't want to copy, but in some extra beats on the smart drum.

November 07, 2015

Heading in the right direction. The game is too slow, however. Tapping rocks the only way to earn cash?

November 07, 2015

No you can tap the townhall (building in the middle)

October 26, 2015

I didn't know that this was a cookie clicker type game. There were no instructions so I was tapping around randomly until something happened.

Once I discovered that I could click the house in the middle, I eventually got the price of of the yellow stand. I kept tapping the stand and started tapping randomly in the grass. And it finally built the stand... I still didn't know what to do. Nothing was happening(so I thought) so I kept tapping the house in the middle again to get 30 more points to build the next house.

I did the same procedure as before kept tapping on the house and clicked randomly till it built the stand. It wasn't until my third attempt, that I finally figured out that you're supposed to tap the house, then tap the grass.

One thing that could have solved my frustrations was a simple indicator that the house was selected, and another UI element to tell me to tap the grass.

Another frustration was the fact that building the stands didn't feel like it was doing anything. It wasn't until I built a bunch of them that I understood that the houses generate revenue automatically. Cookie clicker has a nice +1 whenever it's time for it to generate more revenue. Maybe you should do the same. Cookie clicker also has a nice CPS indicator that I have to also show me how much revenue per second I was receiving.

Moral of the story is to create some instructions, some UI elements to tell the user what they're doing

October 26, 2015

Also, a cool feature idea to generate more revenue. Build roads leading back to the original house. Once you have a connection, generate more revenue. However, this could make the game more complicated and harder to explain.

October 26, 2015

I think. Is a well made clicker but that's basically what it is. A basic clicker sorta like cookie clicker. I think this game could be way better if you added more gameplay elements to the mix. Maybby also play around with the map. Mabby make it pick a random map each time you start. Just add more gameplay to it than just tap, buy , tap buy rince and repeat

October 26, 2015

Good ideas, the next update is likely to have the random maps idea =D

October 25, 2015

I don't know how to play

October 25, 2015

Start by tapping the townhall in the middle to get money, then when you get enough tap on a building icon at the top to select it, then tap on a grass tile. If you have enough cash you will create a building. Buildings give you more money automatically over time.

October 16, 2015

WHATS THE CHEAT CODE?????

October 16, 2015

I'll never tell >>>>=33333333333

October 20, 2015

The cheat code is:

sell mincruft

(Typo included)

October 14, 2015

Technicaly, it's basic clicker..

October 14, 2015

Cool idea, what is the point of the empty cart? Lol.

October 14, 2015

How do you buy stuff. I had over $15 and it wouldn't let me buy a food stand. Looks cool other than that and I can't wait to start playing it for reals.

October 14, 2015

Select the upgrade in the market then tap a tile (=

October 14, 2015

Fun game! It's addicting! But there needs to be more buildings (stuff to buy). I got a skyscraper in less than 5 minutes.I think you should raise the price for the first two buildings and add power ups. But overall it's a fun game😁

October 14, 2015

Before anyone asks, this is the first version. I'm planning on getting to a good stage in development before I add a tutorial.