About This Project
The sequel to my old sonic engine for hyperPad, this time the physics have been improved, with way more features too. Currently only one character is implemented being Sonic, but I would like to eventually add tails and knuckles. Sonics abilities include, the spindash, dropdash, Insta shield, and super peelout. As well as his super form. There are also a variety of sonic stage objects such as: - Monitors - Starposts - Rings - Bumpers - Springs - Spikes And more.
What's New
Version 1.35 • Updated 1/19/2025
Added Sonic 1 and 2 styles. Fixed lives icon Optimized the way animations work Changed demo level Fixed full speed animation not playing Improved dropdash accuracy
Screenshots
Awards
First Play
Your first believer! Someone took a chance on you and played your project. Return the favour to another dev!
Level-Up
You are always working to improve your games. That's how you improve, good job!
Hotfix Hero
Wow! You're seriously upgrading your games. Congratulations on staying committed to improvement. Progress over perfection!
Comments
Hey I actually have a question? For reference, where did you put all the animation behaviors? I just want to see how you programmed them as I’m referencing this project’s code for my game. Thank you.
This is awesome!
Wow this is great! It feels very close to the original sonic games.
This is extremely underrated. Closest remake of the Sonic game on HyperPad I’ve seen, to date! Great job pal

