SIRD4SH
Comments
This is super cool! I think that the middle platforms maybe shouldn’t push you around. They could serve as a way to give the game more depth as you could use them to quickly dodge spikes while staying on one side of the screen.
And I would make the gravity flip more quick and instananeous. It’s always nice to make the player feel like they’re in control, and it could make for faster-paced dodging as the game progresses.
Also platforms with spikes on only one side could be neat. I’ll shut up now, excellent game!
Thank you! I’ll add in a tutorial later on, I just wanted to jump right into the gameplay for now haha.
That’s strange. I haven’t experienced this myself on any device I’ve tried it on and I swear I set everything up to destroy. I’ll do some digging around. Thanks!
But thanks for the kind words! Considering the broken-ness of the game and my lack of motivation to fix it, I’m probably done with this game. But I do plan on recreating Double Champion one last time so I’m not exactly throwing in the towel. It’s all going to be hand-drawn this time, too! 😬
You don’t even know how badly I want to cry
Awards
Rising Star Award
Your project reached 500 plays! You’re becoming a rising star—keep building what players love.
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You shared 10 comments! Your feedback and conversations help the hyperPad community grow.
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You published 5 projects! Your creator portfolio is growing—keep the momentum going.
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You shared 20 comments! Your feedback is helping creators learn, improve, and keep going.
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Core Connector
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