Adventure Mine

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Made by: Hakan developer

PROJECT DESCRIPTION

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-Try to load the gold into the minecart and drive carefully!!

-20 levels full of gold waiting for you

-pop the balloons,follow the propellers but be careful about the timing

I hope you like it!!

VERSION 1.0

Last Updated: January 21, 2017

COMMENTS

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January 24, 2017

Played for 3 seconds and can tell this is going to be good. Grest job overall!

January 23, 2017

Very cool! Love the animated cart and all of the physics stuff you've incorporated.

January 23, 2017

What do you think about ads? Do they appear too often or too rare.or is ok like this?

January 23, 2017

The first time I played through, seemed like ads were popping up after 3-4 levels or attempts. That seemed fine, but I just played again and ads were popping up after almost every level/attempt...way too often. Can you set it so ads appear after a set number of levels/attempts instead of randomly? 4 or 5 would probably be reasonable given that each level is not too long to play. And yes, admob ads are showing.

January 24, 2017

Currently we are trying to export to app store and I want to see the results first for per download. Also I wasnt able to set it like every 3 or 4 levels I am sure it is possible I will try some more behaviours. Doing it with random number was easy to set up.. And also The percentage of ads is 33% so if you play the game till the last level you should see ads aproximately 1 in 3 levels

January 21, 2017

This is great!!!

January 22, 2017

Thanks

January 21, 2017

Are the ads to much or is it ok like this? I made random ads and it shows 33 %. Everytime you press ui Also can you see admob ads? I hope there is no problem about it..

January 21, 2017

After winning a level, if you press the main menu button the game doesn't save that you have finished the level.

January 21, 2017

Now I'm a bit confused, pressing level 2 after I exited to main menu played a different level to what I thought was level 2. Also pressing the pause button doesn't pause the game.

January 21, 2017

The first level you play is intro then you pass it with next level and play level 1 if you complete it it will unlock level 2 on the main menu

January 21, 2017

Really cool game! Great work. My suggestions:

  • it wasn't very clear at the. Whining I was supposed to move the cart, and touch the Balloons to get the gold. For the first level, I would put an arrow indicating to touch the move button to move the cart, and maybe some sort of marker to move the cart in the correct spot. Then move to the next step of showing the arrow to touch the gold.

  • when you lose, it's. It very clear you lost. I see the try again button, but it takes a few seconds to realize I can't move forward. Maybe put some big text saying try again? With a yes/no button instead? Also, on this screen you should put more attention on your skip level button. Especially since it can be a money maker for you. Make it pulse or something. Make me want to touch it.

  • do an iPhone version! I know you're planning on exporting. So you really should do an iPhone release as well. Try to make it a "universal" game so the same download can work on iPhone and iPad.

Any ways awesome game.

January 21, 2017

I will consider all your suggestions. This game is already playable on all iphones I set everything for the smallest screen.

January 21, 2017

Pls comment if you realise any problem about the game and of course if you have any ideas I would be happy to hear them.