BotPixel Map Editor

user_avatar Made by: RobinsonX

Branched from BotPixel Games


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Users will soon be able to create 2D sandbox maps filled with infinite possibilities and complex, dynamic gameplay.

Block by block customization, custom barriers and collision hitboxes, a variety of block types allowing many colors and many graphical changes.


Last Updated: September 21, 2022

+ added an import option to download other users' maps! (Will soon have a page where you can view published maps.)
+ added a sharing option!
+ fixed all the bugs that causes the map to not load correctly.
+ fixed bugs that would cause the profile to be bugged.



February 14, 2019

This is very very very impressive. The interface is kind of clunky (information overload). But the fact that it works and lets me create something is amazing. Then the fact that this all ties into my previously created account? Awesome!

So if I log into another iPad, will I be able to access my map there too?

Can't wait to see the community aspects of this come to life. It's a pretty big goal, but from what I've seen you can pull it off 😀. I'm also realizing that we need some sort of alert view behaviour so you can prompt messages without a text field.

February 14, 2019

Yes! This project does have a high potential, users can possibly create and upload maps for others to play or test.

Right now, this project is sort of a "sneak peak" I would say, there are some bugs that makes loading and saving progress a bit off, can't garauntee that all progress is saved and backed up to your account, but when it's fixed, it'll be open for lots of creativity and imagination. :)

February 25, 2019

@Murtaza Now that I have fixed all the bugs and optimized a lot of the project, now all your progress that is saved will be able to sync with other devices with the same account. 😄

Memory problems are also fixed, so no more weird stuttering after you just moved some blocks! And no more weird "null" thingies will be showing anytime soon!

February 26, 2019

Amazing, honestly this is one of the coolest things I've seen in a while! Build hyperPad in hyperPad? Sure why not! 🤣