About This Project
Are you ready to dive into a dark dungeon full of dangerous traps and horrifying monsters to complete your destiny and escape your past?... Crawler is an old-school inspired text dungeon crawling game, based on randomly generated events. Choose from 5 classes, each with its own advantages and story and try to escape this cursed catacombs... Please, leave your feedback, i really need that to improve Crawler and make it more enjoyable. Good luck, travelers and beware of the dungeon horror...
What's New
Version 1.3 • Updated 9/21/2022
In this new version you will see: *Achievments *Creeping dungeon horror *New class *Hardmode with updated classes and soundtrack *Endings of this dark journey *Over 1000 armors and weapons *2 new attacks, curse and poison *New way to summon bosses And much more content awaits!
Screenshots
Awards
First Play
Your first believer! Someone took a chance on you and played your project. Return the favour to another dev!
Level-Up
You are always working to improve your games. That's how you improve, good job!
Hotfix Hero
Wow! You're seriously upgrading your games. Congratulations on staying committed to improvement. Progress over perfection!
Comments
Awesome! I love how the events are totally random, and the style is unlike any game I’ve seen.
😳 A lot has changed and I LOVE IT! 😮 I finally beat the game and killed a boss after summoning something. 🤷♂️ I like the measures taken to make the game more fun and more difficult. "Stop. Running." That alone would motivate me to keep analyzing. There are some glitches and oddities though... I could press multiple texts at the same time and execute multiple things at once, like healing and attacking on the same turn. Sometimes I would keep meeting merchants, 5 in a row in one case, and pentagrams were very common too. Maybe have a check for the previous room so you don't get the same results everytime. Despite all of that, I love this game! Keep doing what you're doing!
Thanks for your feedback, it motivates me to work on it, and yeah, youre right, this should be more skill based, i will try to do this in a next update!
Awesome concept! I like how it's all randomized and RPG-like. 😊 Though, the game feels like it's based on random chance with little skill or decision-making. Maybe there could be a way for players to do more damage on attacks. (Clicking faster = more damage, and vice versa) 🤷♂️ I understand if you only want the project to be all text-based but I think some actions should be based on some skill. Spicing things up with transform effects like changing the color of the text or making the text bob would definitely make things stand out. Overall, I think this project is great and it has some potential! 👍
No please, you don’t have to do anything like that lol. I just like to see others succeed! And I actually had quite a bit of fun playing this so thank YOU! I’m a huge sucker for dungeon crawlers and roguelikes so I just couldn’t stay away.
I’m definitely looking forward to the next update!

