Square 2

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Made by: BD Studios developer

PROJECT DESCRIPTION

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Complete challenges, avoid obstacles and more in the second version of Square. I would personally like to thank everyone who has supported this game so far and I hope you like what is added to this game every single update! All feedback is taken into great consideration.

-Swipe right for a boost.
-Swipe up to jump.
-Swipe down to duck.

VERSION 2.0

Last Updated: August 06, 2018

New Map Expansion!
Cleaner UI Update.

I have worked hard on this update and would appreciate some feedback in the comments!

COMMENTS

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July 16, 2018

I like games like this where you don't have to do much :D How did you get the light effect?

July 16, 2018

Custom made semi-transparent white blur!

June 25, 2018

I forgot to add this in the new section but there is a basic tutorial (WIP) that is located in the top right of the help page!

June 19, 2018

I like it! Has some fun addicting gameplay. I was a little confused at first on how to play. I'd suggest making your "help" screen appear when the game first starts that way the player know what to do right away. Or better yet, add some graphics/hints while the game is running to guide the player.

Another suggestion I'd add is for the swipe down gesture to work in the air. So it drops the player down. This may change the game too much though, and something you'd have to play with.... Maybe add a timer/bar indicating how many times you can use this or have to wait between each use? I don\t know, just something to consider.

June 19, 2018

Thanks for the feedback! I will work on your suggestions soon, as for the ducking however, it is actually supposed to work in the air I’m pretty sure I will have to take a look at the behaviours and take the timer/bar suggestion into consideration.

June 19, 2018

Ah, it wouldn’t work for me 🙁

June 18, 2018

I like, I like! Got all the medals!

I don't think ducking works and It's pretty hard to see where you're going, maybe the screen should zoom out the more higher you go. :) This reminds me of Happy Wheels. :D

Other than that, I think this is decent.

June 18, 2018

Thanks so much for the feedback! More challenges will come with the next update, I will go to work on your suggestion and fix ducking now!

June 18, 2018

Check out the ‘Dynamic Zoom’ control in the Options menu!

June 18, 2018

Woah ._. That was quick!

June 18, 2018

Much better! :D Also, like the new gamemode and features!

June 19, 2018

The dynamic zoom was a great addition. But I'd add a duration to it so it zooms out (and back in) smoothly as the player rises and falls. Also, I'd make all the options on by default instead of off!

June 19, 2018

I actually came across a bug that would cancel out the zooming behaviours if I added a set amount of time to the zoom, I think I know a work around so I will work on it very soon!

June 19, 2018

Instead of using certain positions for the zooming, I think it can be better using dynamics.

An argorithm may work. To simply put it, the larger your y-axis, (The higher you are.) the smaller the screen zoom is. (The more it zooms out.) This argorithm should be triggered constantly (You may use a very fast timer.) for a smooth dynamic zoom.

June 19, 2018

I have found a work around for the dynamic zoom to make it more smooth but when I have more time I will have a play around with your suggestion!

June 19, 2018

:)

June 16, 2018

I went through the floor and fell out the world forever 😛

June 17, 2018

Where about is in the map was this exactly?

June 17, 2018

A few places I think, squishy physics and pointy terrain collisions and boosting just let me push through the floor lol.

June 18, 2018

In the next update there will be a fix that will (only for now) kill you if you fall through the map until I find a better option.

November 02, 2017

I like the worm! It doesn’t always follow it right though, but really good otherwise!

August 06, 2017

very smooth! the controls are a bit weird though