Cube Land 2 - HyperPad Hub
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Cube Land 2

Cube Land 2

Created December 2016
53 plays

About This Project

Welcome to cube Land! This completely original idea has been bought to HyperPad for the 500th time. This game comes jam packed with all new features like, background blocks, world terrain settings and TNT! So, what are you waiting for! Jump In Now!

What's New

Version 1.5 • Updated 9/21/2022

- torches added to survival mode - monsters added to survival mode - survival mode has a different world generation. - 2 new crafting recipes - flight in creative mode

Screenshots

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5

Awards

Level-Up

Level-Up

You released your first project update! Every improvement makes your game stronger.

Hotfix Hero

Hotfix Hero

You released 5 project updates! Your commitment to improving your work has earned you Hero status.

First Play

First Play

Your project earned its first play! Someone discovered what you made—keep sharing and building.

Comments

Oli
Oli12/18/2016

This is better because it allows for more dynamic sizes and it is easier.

Oli
Oli12/18/2016

Or, have an invisible object following the player and only allow the blocks to be broken if it is colliding with the invisible object. This works, trust me.

That would work, but use it a certain distance and an if will basically give you a circular collision box. Use it the started, stopped and while, colliding behaviors is just going to work better. It is probably more efficient too, since you willl have to constantly get the position of the character and all the blocks.

Kamdroid
Kamdroid12/17/2016

Oil, to see if the player is standing on the block, uss a get distance block and an If statement.

I Forgot to mention that you WILL have to have ADVANCED behaviors turned on.