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DylanBlake

Joined September 2015
19 Followers0 Following

Comments

DylanBlake4/14/2017

I played this game at full volume. I screamed when I heard "New Highscore."

DylanBlake4/13/2017

The point of me mentioning the bug was for you to do something about it, as I don't think it's very natural for you to be forced to press edit to try it again. I'd at least expect Mario to respawn. Perhaps adding objects at the bottom of the room to send Mario back to the spawn point? Checking if Mario is out of the room?

DylanBlake4/13/2017

To me, this is a decent game. While there are some things I don't like about this, it doesn't mean it's bad. For one, I don't like how you must move the Mario around to actually move the camera; this can get pretty annoying when I forget about it. The least I'd expect is a joystick to move the camera. Second, I found a rather.. interesting bug. When you play the level you created and die, rather than ending the game or respawning Mario, it just does nothing. I can even move the camera as if Mario was still alive. Overall, while there are some improvements that are very possible, I like this. It's a some-what worthy mobile port.

DylanBlake9/21/2016

I feel worse for the iPad honestly.

DylanBlake9/20/2016

I slammed my iPad into a wall to the tune of Super Mario Bros Theme Song.

Awards

Rising Star Award

When your game reaches 500+ plays!

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Branch Builder

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Comment Crafter

Welcome to the community! You are contributing and having meaningful conversations with fellow creators around the world.

The ONE

You have created over 20 projects. Welcome to the God-level creation tier. You probably know hyperPad better than we do.

Advisor

You’ve shared 20 comments. Feedback fuels creativity!

Influencer

You gained 10 followers. Keep up the good work, people are noticing!