DylanBlake
Comments
I played this game at full volume. I screamed when I heard "New Highscore."
The point of me mentioning the bug was for you to do something about it, as I don't think it's very natural for you to be forced to press edit to try it again. I'd at least expect Mario to respawn. Perhaps adding objects at the bottom of the room to send Mario back to the spawn point? Checking if Mario is out of the room?
To me, this is a decent game. While there are some things I don't like about this, it doesn't mean it's bad. For one, I don't like how you must move the Mario around to actually move the camera; this can get pretty annoying when I forget about it. The least I'd expect is a joystick to move the camera. Second, I found a rather.. interesting bug. When you play the level you created and die, rather than ending the game or respawning Mario, it just does nothing. I can even move the camera as if Mario was still alive. Overall, while there are some improvements that are very possible, I like this. It's a some-what worthy mobile port.
I feel worse for the iPad honestly.
I slammed my iPad into a wall to the tune of Super Mario Bros Theme Song.
Awards
Rising Star Award
Your project reached 500 plays! You’re becoming a rising star—keep building what players love.
Comment Crafter
You shared 10 comments! Your feedback and conversations help the hyperPad community grow.
Viral Visual Game Creator
You published 5 projects! Your creator portfolio is growing—keep the momentum going.
Hyper Creator
You built an incredible collection of projects! Welcome to hyperPad’s top creator tier.
Almost Famous
You reached 10 followers! People are noticing your work—keep sharing your creative journey.
Advisor
You shared 20 comments! Your feedback is helping creators learn, improve, and keep going.
Link Starter
You followed 5 creators! Your hyperPad network is officially taking shape.
Flowering Branch Builder
You connected 10 branches! Your project logic is taking root—keep building and watch it grow.

