You are not allowed to lose - HyperPad Hub
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You are not allowed to lose

You are not allowed to lose

Created March 2025
5 plays

About This Project

local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local moveDirection = Vector3.new(0, 0, 0) -- Movement speed local speed = 16 -- Adjust speed as needed -- Function to handle movement local function onInputB local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local moveDirection = Vector3.new(0, 0, 0) -- Movement speed local speed = 16 -- Adjust speed as needed -- Function to handle movement local function onInputB local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local moveDirection = Vector3.new(0, 0, 0) -- Movement speed local speed = 16 -- Adjust speed as needed -- Function to handle movement local function onInputB local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local moveDirection = Vector3.new(0, 0, 0) -- Movement speed local speed = 16 -- Adjust speed as needed -- Function to handle movement local function onInputB local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local moveDirection = Vector3.new(0, 0, 0) -- Movement speed local speed = 16 -- Adjust speed as needed -- Function to handle movement local function onInputB local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildOfClass("Humanoid") local moveDirection = Vector3.new(0, 0, 0) -- Movement speed local speed = 16 -- Adjust speed as needed -- Function to handle movement local function onInputB

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