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Space Shooter

Space Shooter

Created May 2016
63 plays

About This Project

Fly around as a colourful ship of your colour choice and destroy endless waves of boring grey enemy ships, and when you finally go down nuke everything on the screen. Don't just constantly shoot though, as your energy is not unlimited but it does regenerate (triangle bar). You also have a shield (oval bar) protecting your hull (rectangle bar) which also regenerates over time. Sadly this game will get laggy over time, and it's taking me forever to find out why. Won't be making any other progress until the lag is fixed. This is a remake of my GamePress game.

What's New

Version 1.4 • Updated 9/21/2022

-New text style -High score saving -Enemies die slightly slower -Lots of lag removed, but not all 🙁

Screenshots

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5

Awards

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You released your first project update! Every improvement makes your game stronger.

Hotfix Hero

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First Play

First Play

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Comments

Aidan_Fire
Aidan_Fire2/26/2017

I gave up on this project a long time ago because I couldn't stop the build up of lag no matter what I did (after about 5 minutes of playing I'd go from 60 FPS to 30), I haven't tested or updated it in ages and it probably stopped working properly because of a hyperPad update.

Benstar
Benstar2/26/2017

Not sure if this is meant to happen, but when I play all the enemy's shoot directly opposite the way I am. It's as if their graphics were flipped. Even when I try to purposely get in way of their fire. They just turn away and show their backs towards me.

Aidan_Fire
Aidan_Fire5/2/2016

Warning for version 1.3 I missed something and when you die FPS will go down to below 1

Aidan_Fire
Aidan_Fire4/28/2016

I think I've figured out why the wave bug was happening, if you killed more than one enemy within maybe a small amount of time and they were the last few enemies until the next wave activates then I think the game would break and think you only killed one and it thinks there's still an enemy fighting you. I changed the way the spawn mechanics work now I'm 90% sure it's fixed 😊

Aidan_Fire
Aidan_Fire4/28/2016

That's another bug, it already is infinite but the next wave doesn't activate. It's the square bar that makes you lose if it's empty and if you look closely you shoot slower when your energy bar is empty.