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Cargo rush

Created April 2017
99 plays

About This Project

My 3rd game which I hope to complete until the end of this month.I still didnt add any music or sound but levels are almost ready.I hope to add score and also something like rotating coins to collect while flying. tap to fly the cargo and dont let the box touch any wood or stone,fly until you reach the minecart and drop the box in it..hope you like it and of course I would be happy to hear any advice or critisize. Also if anyone plays till level 24 pls let me know how long it takes to reach there.. I also release it open source and I would be happy if someone wants to work on it to create more levels or edit current levels The behaviours of gameplay are loaded in the propeller Thanks

What's New

Version 1.2 • Updated 9/21/2022

Here is the final game.The game is now with 2 platforms each with 14 levels.you can unlock the hard platform simply pressing the rate ui.pls check out and if you see any bug pls let me know. Also pls have a look at the screenshot and tell me which one is the best for icon.the current one or the screenshot?

Screenshots

Awards

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Comments

MatteoGZ11/23/2025

VEEERRRYYY HARD COULDN’t pass level 2!😒😒😒😒😒😡

Hakan4/4/2017

Thanks for the advice The biggest problem about this idea is that I have to show those stars on the level select screen and on each level number I have to add 3 blank stars and 3 collected stars and this will greatly reduce the performance while loading level select screens. Previously I thought about adding coins and score system but coins looked weird to me so I gave it up. Each game is an experience and this game is result of what I learned from my previous games.smaller size better performance and a reason to rate. I hope this time it will be much better

Murtaza4/4/2017

I'm really enjoying this game. I think it's my favourite one of yours.

One suggestion I have for creating replay value: Add some sort of side goal/ star system. So the main goal is to get the box in the cart. But hide some stars or relevant objects around the level to collect as well.

If you collect none, but complete the level you get 1 star. If you collect some and complete the level 2 stars. Complete the level and get all items is 3 star.

This way it builds some replay value and extra challenge. This will also mean more ad money for you since people will keep playing trying to get 3 stars on each level.

I like the original icon!

Hakan4/3/2017

Thanks,what do you think about the icon? It is really hard to decide..